ABOUT
Iām Marios Adamopoulos, an Athens-based Music Producer, Audio Engineer and Sound Designer working across music production, recording, editing, mixing and sound design.
MY EXPERIENCE
Studio & Music Production
I began my professional studio experience as an Assistant Engineer to Alex Bolpasis at Suono Recording Studios, where I worked on recording sessions, vocal tuning, editing and audio repair for a variety of artists. I later worked as an Assistant Engineer to Jacopo Fokas at Villa Giuseppe Recordings, gaining further experience in professional recording and production workflows. I now work independently as a Music Producer & Sound Engineer at Buduzi Studios.
Game Audio
My work in game audio focuses on sound design, audio editing, and implementation, creating immersive and responsive soundscapes for interactive experiences.
Live & Theatre
My background in live sound and theatre covers stage support, technical preparation, setup, and live production.
Podcast & Post-Production
I also have experience in podcast and audio post-production, working with dialogue editing, audio cleanup, processing, and preparing recordings for a polished final result.
MY BACKGROUND
I hold an MA in Audio Production and a BA in Creative Music Technology.
During my studies, I had the opportunity to learn from experienced professionals in the audio industry, including Simon Gogerly (U2, Massive Attack, etc.) and Kevin Paul (Depeche Mode, Nick Cave, etc.). Their knowledge and approach to recording, production and mixing helped shape my understanding of professional audio and continue to influence the way I approach my work today.